2.6.1
DB Two For Allen Kennedy
Book:Denis Behr:Handcrafted Card Magic #2:20:Denis Behr:2011:card table:100:100:::orange:alpha
Action:::*VerticalCUTBSE:F-Up::::*:0:1:1:black:NoFlp:1
MVEGEN:Spread Count 16 cards
3-3-2-2-3-3
Elmsley rhythm:na
Action:::*VerticalTHINK:F-Dwn:th:17:*: :0:1:1:blue:NoFlp:1
MVEGEN:Spread Count 8 cards
4-4
:na
Action:::*VerticalTHINK:F-Dwn:th:9:*: :0:1:1:blue:NoFlp:1
MVEGEN:Spread Count 5 cards
5
:na
Action:::*VerticalCRMP:F-Dwn:*:6:*: :0:1:1:blue:NoFlp:1
:::Stack:::*STC:F-Dwn:th:17:*: :0:1:1:red;STC:F-Dwn:th:25:*: :0:1:1:red;STC:F-Dwn:th:30:crmp: :0:1:1:red
:::Action*VerticalRMVE:F-Dwn:*: :*::0:1:1:green:NoFlp:1;Aces:F-Dwn:*: :*: :0:1:1:blue:NoFlp:1
:::Stack:::*STC:F-Up:D:A:*:*:0:1:1:blue;STC:F-Up:H:A:*::0:1:1:blue;STC:F-Up:S:A:*::0:1:1:blue;STC:F-Up:C:A:*::0:1:1:blue
STRPSE: :na
MVENTE: X-cards are omitted in Stack views.
:na
TXTPRF:I will position the aces somewhere into the deck, and deal them all to myself from where ever they are.:na
Action:::*VerticalSPRD:F-Up:*: :*::0:1:1:green:Flp:1:;TBLE:F-Dwn:*::*::0:1:1:blue:NoFlp:1
:::Action*VerticalINSRT:F-Dwn:th:6:D:A:0:1:1:green:NoFlp:1;INSRT:F-Dwn:th:17:H:A:0:1:1:green:NoFlp:1;INSRT:F-Dwn:th:25:S:A:0:1:1:green:NoFlp:1;INSRT:F-Dwn:+:30:C:A:0:1:1:green:NoFlp:1
:::Stack:::*STC:F-Dwn:D:A:*:6:0:1:1:blue;STC:F-Dwn:H:A:*:17:0:1:1:blue;STC:F-Dwn:S:A:*:25:0:1:1:blue;STC:F-Up:crmp: :*: :0:1:1:blue;STC:F-Dwn:C:A:+:30:0:1:1:blue
Action:::*VerticalSQURE:F-Dwn:*: :*::0:1:1:green:NoFlp:1;TRNDCK:F-Dwn:*: :*: :0:1:1:blue:NoFlp:1
:::Stack:::*STC:F-Up:C:A:*: :0:1:1:blue;STC:F-Dwn:crmp::*::0:1:1:blue;STC:F-Up:S:A:*::0:1:1:blue;STC:F-Up:H:A:*::0:1:1:blue;STC:F-Up:D:A:*:*:0:1:1:blue
TXTPRF: Now the aces are face up for this demonstration. In a real game they would of course be face down!:na
Action:::*VerticalCULL:F-Dwn:*: :C:A:0:1:1:green:NoFlp:1:;UNLOAD:F-Dwn:*::*::0:1:1:blue:NoFlp:1;BELOW:F-Dwn:S:A:5: :0:1:1:green:NoFlp:1
MVENTE:The symbols are a bit unclear.
Cull the AC five cards below the AS:na
:::Action*VerticalTRNDCK:F-Dwn:*: :*: :0:1:1:green:NoFlp:1;SQURE:F-Dwn:*: :*::0:1:1:green:NoFlp:1;BRK:F-Dwn:*: :crmp: :0:1:1:green:NoFlp:1
Stack:::*VerticalSTC:F-Dwn:crmp::*::0:1:1:blue;STC:F-Up:S:A:*::0:1:1:blue;STC:F-Up:C:A:*: :0:1:1:blue;STC:F-Up:H:A:*::0:1:1:blue;STC:F-Up:D:A:*:*:0:1:1:blue
STRPSE: :na
TXTPRF: Let's assume that there are five players on the game.:na
:::Action*VerticalPASS:F-Dwn:*: :crmp: :0:1:1:black:NoFlp:1
:::Stack:::*STC:F-Up:S:A:*:6:0:1:1:blue;STC:F-Up:C:A:*:11:0:1:1:blue;STC:F-Up:H:A:*:16:0:1:1:blue;STC:F-Up:D:A:*:28:0:1:1:blue
STRPSE: :na
MVEGEN:x x x x (2):na
:::Stack:::blueSTC:F-Up:S:A:*: :0:1:1:blue
TXTPRF: The next Ace is 15th from the top...:na
MVEGEN:x x x x (2):na
:::Stack:::blueSTC:F-Up:C:A:*: :0:1:1:blue
TXTPRF: ... And the next Ace must be at position eleven... Yes:na
MVEGEN:x x x x (2):na
:::Stack:::blueSTC:F-Up:H:A:*: :0:1:1:blue
STRPSE: :na
TXTPRF: And the last Ace is thirteen cards down from the top.:na
TXTPRF: Oh, if you don't believe me we can just check.:na
:::Action Pit Hartling solution to last ace*VerticalCNT:F-Dwn:5:1:5:1:0:1:1:red:NoFlp:1;BRK:F-Dwn:*: :wedge: :0:1:1:black:NoFlp:1;CNT:F-Dwn:12:6:12:6:0:1:1:green:NoFlp:1;-----o:F-Up:D:A:*: :0:1:1:blue:NoFlp:1
Stack:::*STC:F-Dwn:*:5:*: :0:1:1:red;STB:F-Dwn:*::*::0:1:1:blue;STC:F-Dwn:*:7:*: :0:1:1:greenStack:::*STC:F-Up:D:A:*:*:0:1:1:blue;STUD:F-Dwn:*::*::0:1:1:cyan;STLD:F-Dwn:*::*::0:1:1:cyan
:::Action*VerticalCMBNE:F-Dwn:*:5:*: :0:1:1:red:NoFlp:1;STB:F-Dwn:*::*::0:1:1:blue:NoFlp:1;CMBNE:F-Dwn:*:7:*: :0:1:1:green:Flp:1
:::Stack:::*STUD:F-Dwn:*:5:*: :0:1:1:red;STC:F-Up:D:A:*:6:0:1:1:blue;STUD:F-Dwn:*: :*: :0:1:1:cyan;STLD:F-Dwn:*:*:*:*:0:1:1:green
MVEGEN: Deal for 4
:na
TXTPRF: So thirteen minus those four dealt cards makes nine, so I simply deal the ninth card.:na
:::Stack:::*STC:F-Dwn:*: :*: :0:1:1:red;STC:F-Up:D:A:*:6:0:1:1:blue;STUD:F-Dwn:*: :*: :0:1:1:cyan;STLD:F-Dwn:*:*:*:*:0:1:1:green
MVEGEN: 2nd deal
To yourself:na
:::Stack:::blueSTC:F-Up:D:A:*: :0:1:1:blue
STREND: :na